Assignment #3: Affordance and Mapping

Introduction to Human/Computer Interaction
CS 5540/6540

DUE:   24 Sept 2010 (11:59 pm)


General Task:

In teams of two, define affordance and mapping in your own words. Brainstorm examples of user interfaces that demonstrates A) good and poor affordance, and, B) good and poor mapping. The team should choose an example for each of the four possible good/poor combinations. Write a brief paragraph about why the interface was chosen to be classified in this way. Refer to class notes, and your above definitions and other reference material to support your claim. Fill this presentation file with your results.

Requirements:

By the project due date, turn in your .ppt file to cs5540 assign3. Be sure to put the names of both team members on the introduction page of the presentation slides as well as on the examples chosen by your team. Only handed-in once under either team member's name.

Please assign the indicated filename when conforming to the following synatx:

 

>handin

cs5540

assign3

 affordanceMapping.Lastname1.Lastname2.pdf